Me

About me


My passion lies at graphics & game programming, which I study at Breda University of Applied Sciences . I specialize in graphics optimization & architecture. My hobbies are reverse engineering and modding games, which is what sparked my interest into programming; coding mods and plugins in Java. Afterwards, I expanded my knowledge to other languages.
On this page are my favorite projects that demonstrate my work best, these include C#, C, C++, Unity and Unreal projects.

Projects


Wisp

Realtime raytracing

Team Wisp Windows Ray tracing renderer on GitHub Wisp renderer on Twitter
wisp screenshot

Rail recon

Twin stick shooter

Triggered Studios Windows Rail recon website View on steam UE4 C++
railrecon screenshot

Mineblowers

Custom controller game

Team moose Windows UE4 Blueprints
mineblowers screenshot

NFSU

NDS Rom editor

Nielsbishere solo project Windows Nintendo File System NDS Rom Hacking Project on GitHub Qt5
nfsu screenshot

Armulator

ARM7/9 Thumb emulator

Nielsbishere solo project Desktop Nintendo ARM7 Thumb Mode Emulator CPP
armulator screenshot

Osomi Core

Cross platform framework

Nielsbishere solo project Windows Android Cross platform Vulkan framework Vulkan
ocore screenshot

Harpoon

Unity C# Injector

Nielsbishere solo project Windows Unity C# Mono Injector Unity C# C
harpoon screenshot

Switchbait

Switch & Windows project

Switchbait Team Windows Switch CPP
switchbait screenshot

Contact me


Competencies


Graphics frameworks
Qt5
Languages
C++17 C# 6 Java 7 C99 JavaScript 5 GLSL 1.20 & 3.3+ HLSL 6+ ARM9 Assembly Python 3.7 CSS 3 HTML 5
Tools
Git/GitHub Visual Studio 2019 CMake RenderDoc Trello Nsight Pix Perforce Jira
Engines
Unreal Engine 4 Unity 5

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